OSI MODEL
The Open Systems Interconnection
Reference Model
(OSI Model or OSI Reference Model
for short) is a layered abstract description for communications and computer
network protocol design, developed as part of the Open Systems Interconnect
initiative. It is also called the OSI seven layer model.
Purpose
The OSI model divides the functions
of a protocol into a series of layers. Each layer has the property that it only
uses the functions of the layer below, and only exports functionality to the
layer above. A system that implements protocol behavior consisting of a series
of these layers is known as a 'protocol stack' or 'stack'. Protocol stacks can
be implemented either in hardware or software, or a mixture of both. Typically,
only the lower layers are implemented in hardware, with the higher layers being
implemented in software.
This OSI model is roughly adhered
to in the computing and networking industry. Its main feature is in the interface
between layers which dictates the specifications on how one layer interacts
with another. This means that a layer written by one manufacturer can operate
with a layer from another (assuming that the specification is interpreted correctly.)
These specifications are typically known as Request for Comments or "RFC"s
in the TCP/IP community. They are ISO standards in the OSI community.
Usually, the implementation of a
protocol is layered in a similar way to the protocol design, with the possible
exception of a 'fast path' where the most common transaction allowed by the
system may be implemented as a single component encompassing aspects of several
layers.
This logical separation of layers
makes reasoning about the behaviour of protocol stacks much easier, allowing
the design of elaborate but highly reliable protocol stacks. Each layer performs
services for the next higher layer, and makes requests of the next lower layer.
An implementation of several OSI layers is often referred to as a stack (as
in TCP/IP stack).
The OSI reference model is a hierarchical
structure of seven layers that defines the requirements for communications between
two computers. The model was defined by the International Standards Organization.
It was conceived to allow interoperability across the various platforms offered
by vendors. The model allows all network elements to operate together, regardless
of who built them. By the late 1970's, ISO was recommending the implementation
of the OSI model as a networking standard; unfortunately, TCP/IP had been in
use for years. TCP/IP was fundamental to ARPANET and the other networks that
evolved into the Internet. Only a subset of the whole OSI model is used today.
It is widely believed that much of the specification is too complicated and
its full functionality has taken too long to implement, although there are many
people that strongly support the OSI model.
Description of layers
Physical layer Layer 1:
The physical layer defines all electrical and physical specifications for devices.
This includes the layout of pins, voltages, and cable specifications. Hubs and
repeaters are physical-layer devices.
The major functions and services
performed by the physical layer are:
- establishment and termination
of a connection to a communications medium.
- participation in the process whereby
the communication resources are effectively shared among multiple users. For
example, contention resolution and flow control.
- modulation, or conversion between
the representation of digital data in user equipment and the corresponding
signals transmitted over a communications channel. These are signals operating
over the physical cabling -- copper and fibre optic, for example. SCSI operates
at this level.
Data link layer Layer 2:
The Data link layer provides the functional and procedural means to transfer
data between network entities and to detect and possibly correct errors that
may occur in the Physical layer. The addressing scheme is physical which means
that the addresses are hard-coded into the network cards at the time of manufacture.
The addressing scheme is flat. Note: The best known example of this is Ethernet.
Other examples of data link protocols are HDLC and ADCCP for point-to-point
or packet-switched networks and LLC and Aloha for local area networks. This
is the layer at which bridges and switches operate. Connectivity is provided
only among locally attached network nodes.
Network layer Layer 3:
The Network layer provides the functional and procedural means of transferring
variable length data sequences from a source to a destination via one or more
networks while maintaining the quality of service requested by the Transport
layer. The Network layer performs network routing, flow control, segmentation/desegmentation,
and error control functions. The router operates at this layer -- sending data
throughout the extended network and making the Internet possible, although there
are layer 3 (or IP) switches. This is a logical addressing scheme - values are
chosen by the network engineer. The addressing scheme is hierarchical.
Transport layer Layer 4:
The purpose of the Transport layer is to provide transparent transfer of data
between end users, thus relieving the upper layers from any concern with providing
reliable and cost-effective data transfer. The transport layer controls the
reliability of a given link. Some protocols are stateful and connection oriented.
This means that the transport layer can keep track of the packets and retransmit
those that fail. The best known example of a layer 4 protocol is TCP.
Session layer Layer 5:
The Session layer provides the mechanism for managing the dialogue between end-user
application processes. It provides for either duplex or half-duplex operation
and establishes checkpointing, adjournment, termination, and restart procedures.
This layer is responsible for setting up and tearing down TCP/IP sessions.
Presentation layer Layer
6: The Presentation layer relieves the Application layer of concern
regarding syntactical differences in data representation within the end-user
systems. MIME encoding, encryption and similar manipulation of the presentation
of data is done at this layer. An example of a presentation service would be
the conversion of an EBCDIC-coded text file to an ASCII-coded file.
Application layer Layer
7, the highest layer: This layer interfaces directly to and performs
common application services for the application processes. The common application
services provide semantic conversion between associated application processes.
Examples of common application services include the virtual file, virtual terminal
(for example, Telnet), and "Job transfer and Manipulation protocol"
(JTM, standard ISO/IEC 8832).
The OSI model in
the real world
Real-world protocol suites often
do not strictly match the seven-layer model. There can be some argument as to
where the distinctions between layers are drawn; there is no one correct answer.
However, most protocol suites share the concept of three general sections: media,
covering layers 1 and 2; transport, covering layers 3 and 4, and application,
covering layers 5 through 7.
The DoD model, developed in the 1970s
for DARPA, is a 4-layer model that maps closely to current common internet protocols.
It is based on a more "pragmatic" approach to networking than OSI.
Strict conformance to the OSI model
has not been a common goal in real-world networks, in part because of the negative
view of the OSI protocol suite. Andrew Tanenbaum argues in his popular textbook
Computer Networks ISBN 0130661023 that the failure of the OSI suite to become
popular was due to bad timing, bad technology, bad implementations, and bad
politics. The timing was bad because the model was finished only after a significant
amount of research time and money had been spent on the TCP/IP model. The technology
is "bad" because the session and presentation layers are nearly empty,
whereas the data link layer is overfilled. Early implementations were notoriously
buggy and in the early days, OSI became synonymous with poor quality, whereas
early implementations of TCP/IP were more reliable. Finally, the politics were
bad because TCP/IP was closely associated with Unix, making it popular in academia,
whereas OSI did not have this association.
An early implementation of the TP4
transport protocol was so inefficient that packet transmission took longer than
the connection time-out used by TCP/IP. The X.400 email protocols were stupendously
complex, and independent implementations of the standard were unable to actually
send email to each other. Ultimately, the biggest cost of OSI's failure was
the delay it caused in the adoption of internet infrastructure in Europe and
Japan, a cost that no one today would dare to calculate. (Finland opted to install
TCP/IP instead of investing in OSI).
Having said all that, the model is
still the general reference standard for nearly all networking documentation.
All networking phrases referring to numbered layers, such as "layer 3 switching",
refer to this OSI model.
Interfaces
In addition to standards for individual
protocols in transmission, there are also interface standards for different
layers to talk to the ones above or below (usually operating-system-specific).
For example, Microsoft Windows' Winsock and Unix's Berkeley sockets and System
V Streams are interfaces between applications (layers 5 and above) and the transport
(layer 4). NDIS and ODI are interfaces between the media (layer 2) and the network
protocol (layer 3).
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